Events
Updates
Codex
Blog
Merch
Google Play
Apple App Store
English
English (UK)
English (CA)
English (AU)
Français
Español
Deutsch
Русский
Português
Bahasa Indonesia
繁體中文
简体中文
Polski
Română
Magyar
Українська мова
Italiano
Čeština
한국어
Tiếng Việt
Nederlands
日本語
Norsk bokmål

Updates & Release Notes

Server Patch: 3/12/2024
Date released: 03/12/2024
* Removed the randomness of Herbalist daily rolls. Recipes will now always show when the Herbalist is the required level for a recipe's tier
* Fishing will now result in fish more often than items or battles
* Fixed an issue that prevented the Eastern Regalia's effect to scale with quality
* Support for the new Starter Pack, rolling out to new players over the next few weeks
Server Patch: 3/5/2024
Date released: 03/05/2024
* The "Sands of Aaru" skill will now use either your magic or attack stat, depending on which is greater
* The Sphinx Kit monster now has "Delay Strike III", opposed to "Delay Strike"
Orna: The GPS RPG
Server Patch: 2/13/2024
Date released: 02/13/2024
* Reduced the floor count of Guild Trials
* Quest and Event monsters can no longer be encountered when completing Guild Trials (these monsters are still obtainable via Monster Aspect charging)
* Changed monster horde generation in Guild Trials to lead to more manageable encounters
* Guild Trials battles can now occasionally result in Proofs of Distance
Server Patch: 2/6/2024
Date released: 02/06/2024
* Adjusted the cost of the Beastfelled Summoning Scroll to 7/7/7
* Removed the "The Dioscuri" event from February
Orna: The GPS RPG
3.10.2
Date released: 01/30/2024
* New Codex
-- Basic & advanced game topics added
-- More information in all sections
* Monument floors now have reduced size
* Origin Town themes - stay tuned for February!
* Bug fixes, visual tweaks, and more
Server Patch: 12/24/2023
Date released: 12/24/2023
* Event Summon Spells now additionally seed in Arcanists again
* Reduced the costs of Event Spells in the Monumental Guild Shop
Server Patch: 12/22/2023
Date released: 12/22/2023
* Cosmetic Follower options add to the Runeshop, starting with our "Festive" Chimeras
* Last Martyr gear is now functional with respect to the World Anguish Level
* Introduced guild Karma to the Monumental Guild, ensuring item forfeits made from current event items will prioritize better item rolling results
* Raid introduction quest added in Tier 7
* Support for an updated January event
* Reduced the HP of earlier tier World Raids
* Event monsters are now highlighted in the Monument map (updated app required)
* Event summons are now found in the Monumental Guild Hall
Orna: The GPS RPG
3.9.3
Date released: 11/29/2023
* Exploration (Deep) Dungeons
-- Both Goblin Fortress and Mystic Cave dungeons are now completed in "Exploration" mode, allowing players to choose their battles, mine for progress, and earn rewards underground
* New Guild: The Spelunking Guild
-- This Guild rewards players for interacting with Exploration Dungeons
* New Guild: The Monumental Guild
-- This Guild rewards players for interacting with limited time World Events
-- This Guild is now an additional way to unlock World Event gear and followers
-- Additionally, this Guild rewards players for completing any Raid via additional Proofs of Felling
* New Guild: The Seer's Guild (accessible at the Oracle Temple)
-- This Guild offers additional rewards for players that enjoy Memory Hunting
* New content type: Monuments
-- Monuments offer a an additional way to interact with limited time World Events, while rewarding players with proofs for interacting with event content
-- They are a solo player experience found throughout the world
* World seeding adjustments: both Monuments and Towers of Olympia are now dispersed more evenly throughout the world
-- This change will reset the current week's Tower locations
* Overhaul of the Replica Titan followers
* New inventory tab: Currencies
* Bestial Bond Level 1 can now be attained via Amity traits
* The "Gauntlet Key" has been renamed to "Skeleton Key"
* Improved the display of followers found in shops, allowing easy access to their Codex entries
* AI improvements
* Bug fixes and minor improvements

Balance adjustments:
* Spells the have lowered PvP damage now reduce the damage before defense is applied (opposed to after)
-- The change ensures that defense values are correctly applied to the reduced power
-- [PvP] Reduced the damage of Fey Cataclysm, Fey Fulmination, Fey Glacier, Fey Inferno
Balance & Mechanics: October 2023
Date released: 10/18/2023
Mechanics
* New passive for the Warrior classline: Collateral Damage
-- Knight: Added passive "Collateral Damage"
-- Centurion: Replaced passive "HP Step" with "Collateral Damage"
-- Spellsword: Replaced passive "Mana Step" with "Collateral Damage"
-- Adept: Replaced passive "EXP Step" with "Collateral Damage"
-- Majestic: Added passive "Collateral Damage II"
-- Blademaster: Added passive "Collateral Damage III"
-- Majistrate: Replaced passive "Critical Hits" with "Collateral Damage III"
-- Atlas Vanguard: Replaced passive "Siphon Ward" with "Collateral Damage III"
-- Titanguard: Replaced passive "Siphon Ward II" with "Collateral Damage IV"
-- Gilgamesh: Renamed passive "Siphon Ward II" to "Siphon Ward"
-- Gilgamesh: Added passive "Collateral Damage V"
-- Added Collateral Damage bonus effects to a variety of existing Warrior classline weapons
-- Added bonus dexterity to a variety of existing lategame Warrior classline armor

Balance
* [Blades of Finesse] Items that increase the effectiveness of defending in battle will be less effective
* [PvP/PvE] Fixed an issue that caused items that increase the effectiveness of defending in battle to stack too effectively
* [Blades of Finesse] Avidity: can no longer proc in the first round of battle
* [Blades of Finesse] Debilitating status effects (effects that provide less than 50% chance to act) are now much less likely to proc on the first 2 rounds, then half as likely to proc on remaining rounds
* [Blades of Finesse] Beowulf Auriga's double follower action cannot occur on the first round of battle
* [PvP/PvE] Pendulus: No longer 100% chance to delay a turn
* [Blades of Finesse] Reduced AI controlled opponents' HP in the earlier tiers
* [PvP/PvE] Introduced the "Timeless Pendant" to the PvP drop pool. It provides immunity to Stasis
* [PvP/PvE] Added Stasis immunity to: Amadan's Staff, Aegis, True Aegis of Athena

Other
* Kingdom raids limits are now strongly enforced through in-battle damage limits
* Removed the 5000 on-hand item limit
* Quests can now accept items under level 10
* Fixed an issue with guild shop material seeds (this may reset today's materials available to you)
Orna: The GPS RPG
3.7.9
Date released: 09/27/2023
* New Guild: The Blades of Finesse
* New Guild: The Titanfelled Guild
* New Building: The Grand Market
* Customizable quick item menu
* Players can now freely return to their Origin Town Wayvessel
* New October content
* The Heart of Change: an item to refund all ascension levels of a single class
* World NPCs are now better dispersed and rotate every week
* Towers of Olympia now grow in a way that does not favour single timezones
* Sprite updates, bug fixes, and more
Orna: The GPS RPG
Server Patch: 8/30/2023
Date released: 08/30/2023
* Traveler's intuition rewards no longer seed when you aren't actively playing. Thus, players can no longer hit the daily intuition cap when the app is backgrounded
* Medea is now found at the end of any dungeon type
* Reduced the stone costs of some buildings
* Dungeons expiring no longer contribute to your remote continue options
* Serverside support for the upcoming Deep Dungeons and Blades of Finesse features
* Misc bug fixes
Server Patch: 7/25/2023
Date released: 07/25/2023
* Lessened the HP of the T7-T8 Ragnarok raids
* Increased the HP of the Jormungandr raids
* Gerd's items: increased Bestial Bond bonus, added Ward to all pieces
* Menja's Shield: Added Stunned immunity, decreased Ward penalty, increased Resistance
* Menja's Warstaff: Added T.Att/T.Mag buffs, increased View Distance to 20%
* Menja's Hood and Menja's Battlerobe: Added Magic stat
* Fenja's Grimoire's: Added adornment slots
* Bloodwarg, Spiritgarm, Stonewarg followers: updated movesets, introduced unique Bestial Bonds for each
* Bloodwarg, Spiritgarm, Stonewarg summons: updated movesets
Orna: The GPS RPG
3.6.10
Date released: 07/04/2023
* New Guild Added: The Traveler's Guild
-- Uses your device's pedometer to track steps, earning you additional rewards
-- Google Fit/Apple Health integration to come at a later date
* New Guild Added: Circle of Anguish
-- Earn rewards by increasing your world's difficulty
* Towers of Olympia movement overhaul
* Quick Follower Swap: available in Wayvessels, Other Realms and Towers of Olympia
* Revamped chat system
* Kingdom Pacifist Mode – You can now disable Kingdom Wars for your Kingdom
* Many additional bug fixes and improvements
Server Patch: 6/28
Date released: 06/28/2023
* The Training Cactus no longer has elemental weaknesses or resistances
* Support for the upcoming Guilds features
* Bestial Bond updates:
-- Stonefire is no longer split damage
-- Coral Varmint: Skill kit updated to reflect its change to the critical striker Bestial Bond
-- Fenrir: Skill kit updated to reflect its change to the critical striker Bestial Bond
-- Hybrid damage Bestial Bond added
-- Defender Bestial Bond now added temp defense buffs at Level 2
-- Critical striker bond: Re-added attack stat bond
-- Balor followers now have additional magic stat to support Bestial Bond given skills
Orna: The GPS RPG
2023 H1 Balance & Mechanics Patch
Date released: 05/31/2023
Terms:
Damage multiplier: what the community refers to as “penetration”
Damage output: post defense damage adjustment

Summoner Classline

[PvP] Blood Pact I/II/III: Capped maximum damage multiplier to 3.0
[PvP] Battalions: Summons are now less likely to protect the summoner in PvP battles
[PvE] Attuner/Grand Attuner: Decreased the chance that Battalions will protect the player in battle
[PvE/PvP] Attuner/Grand Attuner: Decreased HP
[PvE/PvP] Upgraded Summoner Hydrus/Grand Summoner Hydrus Battalions passive from I to II
[PvE/PvP] Summoner Hydrus/Grand Summoner Hydrus: Increased most player stats
[PvE/PvP] Summoner Hydrus/Grand Summoner Hydrus: The Hydrus passive now increases summoner stats as summons are defeated, but no longer gives the player a second chance

Titan Augments

[PvE/PvP] Steady Hands of Prometheus: decreased crit damage bonus to 10%, crit chance from 12% to 8%
[PvE/PvP] Steady Hands of Selene: Decreased hybrid damage bonus from 20% to 15%
[PvE/PvP] Two-handed Celestial Weapons now gain 1 additional augment slot


Thief Classline

[PvE/PvP] Realmshifter: All stats slightly increased
[PvE/PvP] Realmshifter: To better synergize with Resurgence, replaced Recharge II with Recharge
[PvE/PvP] Arcanic/Nyx/Realmshifter: New passive: Avidity. This passive gives these classes the ability to gain additional turns in battle
[PvE/PvP] Arcanic: Replaced “Critical Hits” with “Avidity”
[PvE/PvP] Nyx: Replaced “Saboteur” with “Avidity”
[PvE/PvP] Realmshifter Dorado: Added Avidity III
[PvE] Realmshifter Corvus will now keep its crit chain from floor to floor in dungeons

Valhallan Classline

[PvE/PvP] Beowulf: All stats slighty increased, Recharge passive removed
[PvE/PvP] Beowulf: Valhallan Dissonance now affects both the player and follower
[PvE/PvP] All Valhallan classes now have minor built-in follower AI bonuses, allowing followers to avoid using skills that may hit elemental immunities, etc
[PvE/PvP] When under an AI bonus, followers will now be considerate of offensive buffs when choosing a skill to use
[PvE/PvP] When under an AI bonus, followers will now prioritize dealing damage when opponent HP is low
[PvE/PvP] Valhallan classes: new passive, Bestial Bonds. The monster type of a follower now gives a variety of additional stats and passive effects

Other Classlines

[PvE/PvP] Deity Ara: Replaced Omnimancy with Unstable Omnimancy
[PvE/PvP] Deity Ara: Increased Steadfast to Steadfast II
[PvE/PvP] Gilgamesh Ursa: Can now wear thief gear

General changes

[PvE/PvP] Time Mage/Chronomancer: Added skills that can affect the turn order in battle
[PvE/PvP] Corrected an issue that caused spells like Deific Channel to be overprioritized by the follower AI due to it being both a ward upkeep and buffing spell
[PvE/PvP] Adjusted monster AI to allow better buff application for some particular monsters (Phaethon, for example)
[PvE/PvP] Ultimastrikes: Decreased turns required to 2
[PvE/PvP] Followers are now affected by your faction bonus
[PvE/PvP] Slightly reduce damage multiplier of all Ara Vesta spells
[PvP] Ultima: Decreased damage multiplier by 25%
[PvE/PvP] All Seal/Strike III elemental abilities can now crit
[PvP] Skills such as Perfect Shot can now be used to bypass Battalions and Valhallan