App update v2.1.3
发布日期: 五月 8, 2020
Changes:
- New Music
- Added an option to select the tier in Gauntlet/Dungeons
- Waystones can now be purchased in the Runeshop
- iOS 10 fixes
App update v2.1.0
发布日期: 四月 24, 2020
Changes:
- Facelift & UI overhaul
- New monsters, items, and followers
- More dynamic content with weather effects
- Party chat (and @ messaging)
- The Keep can now be upgraded to a Fortress or Castle, granting new Origin Town capabilities
- Raid damage limits
- Map improvements and bug fixes
- (to be released) Kingdom Quests & Research
- More notification options
- Android 5.1 support
- More graphics options
- Performance improvements
- Bug fixes and other misc improvements
Server version 1.101
发布日期: 四月 13, 2020
Changes:
- Increased the window of chargeable passives and skills to 36 hours
Server version 1.100
发布日期: 三月 30, 2020
Changes:
- Increased the damage of Omnimancy spells
- Increased stats of Tier 9 faction classes
- Increased the HP absorption of Drain III
- The Berserk status effect now increases magic damage
- Increased the damage of chargeable spells in light of new charging mechanism
- New arcanist spells: Transference I, II, III: Deal non-elemental magic damage while recovering Ward
- Reduced the mana cost of Mend Wall 3
- Decreased the miss chance of Realm Strikes
- Decreased the negative status effect chance of Realmshift
Server version 1.99
发布日期: 三月 29, 2020
Changes:
- By popular demand, chargeable skills & passive abilities will now last 12 hours, but only include player activity within that 12 hour period
- To improve PvP balance, chargeable passive abilities will now no longer apply in PvP matches
- Ward recovery spells will now take multiple turns
- The Omnimancer will have a new passive "School of Avalon", rather than "Beast Mode". It will charge with magical opponents defeated
- Misc bug fixes
App update v1.83.0
发布日期: 三月 7, 2020
Changes:
- 3D (Beta) map fixes and improvements
- Bug fixes
App update v1.82.0
发布日期: 二月 29, 2020
Changes:
- New buildable building: The Jeweller
- New spells
- Added a layer selector to the overworld map
- Signup & login improvements
- Sprite updates
- Assets for T10 classes (classes to be unlocked at a later date)
- Assets for World Raids (to be unlocked at a later date)
- Bug fixes
App update v1.81.0
发布日期: 二月 2, 2020
Changes:
- Stability improvements
- Added option to mark items as Junk
- Added the option to combat yourself in the Arena (requires level 100)
- Added the option to combat Kingdom mates
- Added the option to restock owned shops for gold
- Player leaderboard positions will now be determined using more metrics (monsters/bosses defeated, gauntlets, quests, etc)
- Android 6.0 fixes
App update v1.80.0
发布日期: 一月 26, 2020
Changes:
- Quality of life, UI, and UX improvements
- New sprite packs
- Beta map improvements and fixes
- Performance improvements
App update v1.79.0
发布日期: 一月 5, 2020
Changes:
- New Blacksmith option: Smelter
- Allows downgrading of equipment
- Allows removal of adornments
- Kingdom chat improvements and fixes
- Inventory management improvements
- Option to set character inclination in Arena loadout
- Bug fixes
App update v1.78.0
发布日期: 十二月 29, 2019
Changes:
- Weapon & Armor adornments
- New item type: Adornments
- Equippable from any Alchemist
- January content
- Raid difficulty adjustments
- Removed the 20% damage cap
- Raids now get stronger as damage is dealt
- Endless Gauntlet mode
- New map beta rollout
- New monsters and items
- Parties will now only share experience with those of a similar level/tier
- Added a cooldown to starting Kingdom gauntlets
- Adjusted the difficulty of Tier 9 & 10 monsters
- Adjusted the stats of some December event items
- Misc bug fixes and improvements
App update v1.77.0
发布日期: 十一月 29, 2019
Changes:
- December content
- EXP reducing items now work in Quests and Arena
- Bug fixes + misc enhancements
App update v1.76.0
发布日期: 十一月 8, 2019
Changes:
- Improved Kingdom Gauntlets
- Players chosen can now be shuffled once per hour
- Players can now complete floors simultaneously
- Partial completes can now reward orns
- Inventory sort and display improvements
- Bug fixes
Server version 1.98
发布日期: 十月 30, 2019
Changes:
- To avoid PvP stalements, defenses will now decrease over time
- Improved Bahamut's Hybrid Monster stat bonuses and hybrid spell damage bonuses
- Improved Bahamut's Valhallan Strength II passives
- Increased the rate of which the new Eternal Light passive charges
- Increased Nyx's skill slot count
- Titanguard now has Steadfast II
- Increased the mana pools of Titanguard and Nyx
- Increased the chance of Nyx's passive activating
- Increased Kingdom Gauntlet rewards
App update v1.75.0
发布日期: 十月 28, 2019
Changes:
- Server Adjustments:
- Increased World experience earned for Tiers 7-10
- PvP stat balance adjustments
- Adjusted the ability for Kingdom Raids to be solo-ed
- Increased the quality and chance of rewards for Raid damage dealt
- New passives for Classes in Tiers 3-7
- The Eternal Light passive now charges over time played rather than time of day
- The Nekromancer now has the "Mana Rush" instead of "Second Chance", using mana to escape falling in battle
- The Kingdom leaderboard now favors recent accomplishments (raids, wars, etc)
- Daily quests can now auto-complete
- Improved the passive abilities of the Arcanic and Freyja classes
- Tighter Kingdom War matchmaking
- Fixed followers' usage of Ward recovery skills
- Game Updates:
- Kingdom Gauntlets
- More information about Class options is shown in the Character menu
- Tier 9 Classes
- New specializations (Tiers 5, 7, 9)
- Jobs can now be accepted from a Keep
- November content
- New rare building: the Bazaar (it sells random items)
- Tablet UI adjustments
- Improved inventory management in Keeps and Outposts
- Improved inventory management performance
- Other participating members of Boss or Raid battles are now shown in battle
- Added the option to buy back recently sold items
- Weapon enchantments can now be removed at an Alchemist or Demonforge
- Spell or Skill power is now shown when viewing spells (adjusted to your current equipment)
- Battles can now be initiated immediately when long pressing a monster
- Misc UI improvements and bug fixes