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Updates & Release Notes
New adventures, improvements, and fixes from Northern Forge.
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Changes
- Added a boss floor to the end of Beastfelled Dungeons
- Additional floor enemies now come in a single wave in Beastfelled Dungeons
Changes
- An updated Quests menu, showing you more information in one place alongside Daily Goals
- The Traveler's Guild now rewards gold, exp, and orns
- Minor visual updates
- Bug fixes
Changes
- Added some additional endgame Beastfelled Allegiance rewards
- Improved Beastfelled event content availability in the Beastfelled Dungeon
Changes
- Reduced the costs of the Beastfelled Dungeon Key and Beastfelled Summoning Scroll
- Increased the floor count of the Beastfelled Dungeon to 15 floors
Changes
- Fixed an issue with the placement of the map layer selector
- Event Crafting (previously "Archcrafting") can now be done in the Event Hub
- Support for updated February events
- Translation updates
- Bug fixes
Changes
- Reduced the cost dragon head cost of the "Yelbeghen Tower Key" to 9 of each head
Notable bug fixes
- Fixed an issue where an item's anguished stats were displayed in the inventory menu higher than what was actually provided in-battle
- Fixed an issue applying an item's anguished bonuses when re-entering a dungeon
- Fixed an issue where the Memory Hunt daily goal was not using the weekend bonus value
- Fixed an issue with the xp awarded by later game quests
Changes
- Rings of Restraint equipped to your Raid loadout will now reduce Raid XP earned
Changes
- Reduced the Tower of Yelbeghen floor count to 15 floors
Changes
- Tower/Monument interact button improvements
- Codex completion is now more obvious with a unique icon
- Adding classline colours to the "Change class" menu
- Translation updates
- Performance improvements & bug fixes
Changes
- Increased the Tower Shards earned from the Tower of Oillipheist
- Added an additional horde to the Tower of Oillipheist
- Fixed an issue that allowed players under T10 to start the Tower of Oillipheist
- Added some material drops to event monsters of The Cursed Queens
- New item: Medea's Hairpin
- New item: Knight Sirus Helmet
- Added Frog appearance pack
- Increased the power and added crit chance to Ruairc's Requiem
Changes
- Decreased the Foresight given by the Ruairc mage gear
- Added Crit, Dex, Foresight, HP, and Mana to the Piob Mhor
- Removed Counterattack from Fey Kelpie
- Decreased the difficulty of Caoranach
- The "Dungeon Horde Bonus" effect now works in Caoranach's Lair
- Increased the rate of "Player → Follower Ability Chance" and allowed it to work better with a follower's AI vs other abilities available
- Reduced the HP/Mana penalty of Morrigan's Myrmidon gear
- Morrigan's Curse can now be cleared with Cleanse/Dispel
Changes
- Added Ambrosia as a drop to: Fey Finfolk, Fey Selkie
- The "Act First Chance" effect is now PvE only
- Increased the turns of Morrigan's Curse from 3 turns to 5 turns
- Reduced the floor count of the Tower of Oillipheist
- Increased the Tower Shards earned from the Tower of Oillipheist
- Fixed an issue showing event hordes in the Tower of Oillipheist
- Fixed a battle log issue where status effect procs were slightly out of order
Changes
- H2 2025 Balance & Mechanics Patches: Part 3
- Removed the flat miss chance of the Spiked Shield skills
- Adjusted the Spiked Shield's damage formula to have better penetration when used by Gilgamesh, and less when used with other classes
- Reduced the status protection bonus of "Steadfast" from 40% to 35%
- Gilgamesh: Replaced "Steadfast II" with "Steadfast III"
- Gilgamesh Hercules: Added "Steadfast II"
- Gilgamesh Hercules now starts battle with additional Ward
- The Greaves and Pauldrons skills no longer drain Ward, but instead reduce Attack or Defense in exchange for Collateral Damage
- Frenzy: increased attack bonus, added dexterity bonus, decreased Ward consumption, added HP drain, reduced Ward needed before use
- To better upkeep Ward, reduced the Ward usage of all Spiked Shield skills
- Gilgamesh Ursa: added "Collateral Damage VI"
- Gilgamesh Ursa: removed Ward Power bonus and increased two handed bonus
- Gilgamesh Ursa: reduced auto-counter and made the effect PvE only
- Gilgamesh Ursa: Added HP recovery on Collateral damage hits
- Strikes of Ursa, X Slash, X Slash II, and X Slash III now all deal increased collateral damage
- Bestial Bonds: removed non-functional mana bond and increased the potency of the "Bonded HP" and "Bonded Ward" Bestial Bond effects
- Deity: Reduced Dexterity and replaced "Steadfast II" with "Steadfast"
- Deity Ursa/Ara: Reduced the chances of gaining temporary buffs from their passives in battle
New features
- Revamped Event Hub
- Class favouriting
Changes
- Kingdom matchmaking improvements
- Translation updates