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Archdruid

A powerful magician skilled in the art of channeling the powers of beasts in battle. It is naturally strong against the powers of light and dark and can wield equipment of the thief and mage.
Tier: ★7

Skills:

Blast III (Level 150)
Drain II (Level 150)
Sorrow III (Level 155)
Great Mimic's Mischief (Level 160)
Wisp's Heal II (Level 165)
Wyvern's Wrath II (Level 170)
Cockatrice Breath (Level 175)
Tiamat's Breath (Level 175)

Abilities:

Beast Mode
Your stats increase as you defeat animals of the wild.
Weaved Elements II
Spells or skills used sequentially that differ in element will cause increased damage. When all elements have been weaved, the final spell cast will be cast twice.
Mana Saver
Spells cost 5 percent less mana.
Apothecarist
You are a master of potion efficacy. Healing items will recover 25 percent more HP and mana.
Life Siphon
You often recover HP as you deal damage to an opponent.
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