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Deity Ara

Deity Ara

A Deity that has reached the stars above. Its magical prowess becomes stronger as Apex abilities are utilized in battle.

Tier
★ 10
Price
20,000,000 orns

Apex Start: 50% / Apex Rate: +50%

Apex Effect: +10%

Gives: T. Mag ↑ (10%), T. Mag ↑↑ (4%), T. Mag ↑↑↑ (2%)

Apex Used → Stats: +20%

Buff Duration: +40%

Debuff Fade: +40%

Status Protection: +35%

Second Chance: 50%

Skills

1000 Seals Eventualus Level 225

Neutra Manyalus Level 225

Emberseal III Level 230

Tidalseal III Level 230

Terraseal III Level 230

Galeseal III Level 230

Viperseal III Level 240

Sacreseal III Level 240

Gloomseal III Level 240

Lostseal III Level 240

2000 Seals Eventualus Level 250

Abilities

Apex (Ara)

You begin battle with your Apex meter half filled. When the meter is full, Apex spells and Apex skills can be used. Upon using an Apex skill, any status effects that have a chance to be applied to yourself per turn have a good chance to be immediately applied.

The Deity (Ara)

Your magic stat will be increased to varying degrees automatically in battle.

Demigod (Ara)

You become more powerful as Apex spells are used in battle.

Staying Power

Positive status effects last longer in battle while negative status effects fade faster.

Unstable Omnimancy

You have abandoned the traditions of the elements. For every turn in battle, you may be resistant, weak, or immune to some elements. When your Apex meter is filled, you will not be weak to any element.

Steadfast

You are less likely to be afflicted with a status condition.

Second Chance

You have a chance to escape falling in battle.