Deity Ara
A Deity that has reached the stars above. Its magical prowess becomes stronger as Apex abilities are utilized in battle.
- Tier
- ★ 10
- Price
- 20,000,000 orns
Apex Start: 50% / Apex Rate: +50%
Apex Effect: +10%
Gives: T. Mag ↑ (10%), T. Mag ↑↑ (4%), T. Mag ↑↑↑ (2%)
Apex Used → Stats: +20%
Buff Duration: +40%
Debuff Fade: +40%
Status Protection: +35%
Second Chance: 50%
Skills
1000 Seals Eventualus Level 225
Neutra Manyalus Level 225
Emberseal III Level 230
Tidalseal III Level 230
Terraseal III Level 230
Galeseal III Level 230
Viperseal III Level 240
Sacreseal III Level 240
Gloomseal III Level 240
Lostseal III Level 240
2000 Seals Eventualus Level 250
Abilities
Apex (Ara)
You begin battle with your Apex meter half filled. When the meter is full, Apex spells and Apex skills can be used. Upon using an Apex skill, any status effects that have a chance to be applied to yourself per turn have a good chance to be immediately applied.
The Deity (Ara)
Your magic stat will be increased to varying degrees automatically in battle.
Demigod (Ara)
You become more powerful as Apex spells are used in battle.
Staying Power
Positive status effects last longer in battle while negative status effects fade faster.
Unstable Omnimancy
You have abandoned the traditions of the elements. For every turn in battle, you may be resistant, weak, or immune to some elements. When your Apex meter is filled, you will not be weak to any element.
Steadfast
You are less likely to be afflicted with a status condition.
Second Chance
You have a chance to escape falling in battle.
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