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Gilgamesh / Gallia

A seldomly encountered warrior who specializes in using their defenses as a weapon. This class grows stronger with Ward upkeep and can convert their defenses into damage or regenerative effects. They can wield the equipment of the warrior and are immune to arcane magic while resistant to powers of the dragons.
Tier: ★10
Price: 15,000,000 orns

Requirements:

Titanguard

Skills:

Guarding Strikes III (Level 225)
Spiked Shield (Level 225)
Diffuse Ward (Level 225)
Spiked Pauldrons (Level 230)
Spiked Greaves (Level 230)
Ward of Balor II (Level 230)
Spiked Shield II (Level 230)
Diffuse Ward II (Level 230)
Diffuse Ward III (Level 235)
Spiked Shield III (Level 240)

Abilities:

Bastille
You start battle with less Ward, but become more powerful as your Ward is recovered. Ward is automatically activated in battle and recovers each turn.
Collateral Damage V
You swing your weapon quite flawlessly. Attacks have an additional chance to hit for an extra 40 percent damage to any opponent in battle.
Siphon Ward
Mana is regenerated as Ward damage is taken.
Second Chance
You have a chance to escape falling in battle.
Steadfast II
You are less likely to be afflicted with a status condition.
Guardian
You have a 10 percent stat bonus when defending territories.

Celestial classes:

Gilgamesh Hercules / Gallia Hercules
A Gilgamesh that has reached the stars above.
Gilgamesh Ursa / Gallia Ursa
A Gilgamesh that has reached the stars above. It can additionally wield the equipment of the thief.
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