Events
Updates
Codex
Blog
Merch
Google Play
Apple App Store
English
English (UK)
English (CA)
English (AU)
Français
Español
Deutsch
Русский
Português
Bahasa Indonesia
繁體中文
简体中文
Polski
Română
Magyar
Українська мова
Italiano
Čeština
한국어
Tiếng Việt
Nederlands
日本語
Norsk bokmål

Updates & Release Notes

Mage classline Identity Update Patch
Date released: 03/05/2025
* Introduced the "Omniflask" Manaflask ability, providing a strong charged flask ability to help fill the gap with Weaved Element finales
* Heretic Corvus: Replaced the "Manaseep Flask" with "Inflection Flask"
* New multi-element spells: "Infernus Mire", "Tidal Stormflare", "Terra Stormtide", "Gale Volcanis", providing 3 elements each and charging Flasks more effectively
-- These spells were added to the Heretic class
-- "Magic Hammer IV", "Magic Sword IV", "Magic Dagger IV", and "Magic Arrow IV" were moved to the Heretic Corvus celestial class
* Reduced the Sigil bonus damage of Ara Vestaga
Mage classline Identity Patch
Date released: 02/25/2025
Mage classline identity improvements:
* Introduced the "Manaflasks" and "Bloodflasks" passives to the Mage classline, allowing the usage of Flask abilities in battle
-- Flask abilities are similar to spells, but require Flask charges opposed to mana
-- Each mage class has preset Flasks available to them, which do not need to be equipped to be accessed in battle
-- Flasks receive charges by making use of elemental spells in battle
-- Flasks receive extra charges by making use of elemental weaknesses in battle
-- Heretic Ara and Corvus spells additionally charge flasks
* Introduced the passive "Efficacious", allowing the Mage classline to bypass elemental immunities and reduces damage taken when casting a multi-turn spell
* Reworked most of the Ara spells to be more useful
* Archmage: Added the passive "Manaflasks"
* Court Mage: Added the passive "Manaflasks II"
* Spellsword: Added the passive "Manaflasks II"
* Druid: Added the passive "Manaflasks II"
* Spellweaver: Added the passive "Manaflasks II"
* Archdruid: Replaced the passive "Mana Saver" with "Manaflasks III"
* Nekromancer: Replaced the passive "Mana Siphon" with "Bloodflasks"
* Omnimancer: Added the passive "Bloodflasks"
* Omnimancer: Replaced passive "Weaved Elements II" with "Efficacious"
* Omnimancer Ara: Added the passive "Efficacious""
* Omnimancer Ara: Added the passive "Manaflasks III"
* Omnimancer Ara: Now learns Ara sigils, Ara Vesta, and Ara Vestala
* Omnimancer Antlia: Added the passive "Bloodflasks"
* Heretic: Replaced passive "The Heretic" with "Efficacious II"
* Heretic: Added the passive "Bloodflasks II"
* Heretic Ara: Replaced passive "Weaved Elements II" with "Efficacious II"
* Heretic Ara: Added the passive "Manaflasks IV"
* Heretic Corvus: Added the passive "Critical Poise"
* Heretic Corvus: Removed the passive "Corvus"
* Heretic Corvus: Adjusted the passive "Steadfast II" to "Steadfast"
* Heretic Corvus: Added the passive "Flasks of Corvus", increasing Flask charge rates
* Heretic Corvus: Added the passive "Bloodflasks II"
* Paladin: Replaced passive "Weaved Elements" with "Efficacious"
* All Off-hand Scrolls now have the ability to increase the rates at which Manaflasks charge in battle
* All Off-hand Scrolls now have positive Ward stats
* Flask charges are persistent across battles in Towers and Monuments

Other changes:
* Monster weakness review:
-- There are now an equal amount of elemental weaknesses in the game for each of the 4 faction elements
-- Ensured that at least 30% of each tier is weak to at least one of the 4 faction elements
* Midgame Arcane spells (Arcana, Arcanus, etc) now use either the magic or attack stat, whichever is higher
* Apex charge is persistent across battles in Monuments
* [PvP/PvE] Players can no longer counterattack when afflicted by an immobilizing status effect
3.16
Date released: 02/20/2025
* Support for Manaflasks, releasing the week of February 24th
* Added a "Locked" filter, Sort, and Tier filter to the Blacksmith
* The Warrior and Thief classes now start with their first skill unlocked
* Blacksmith upgrades can now be cancelled
* Visual updates to the in-battle menu
* The follower change NPC now shows on Titan floors of Towers of Olympia
Two-handed Weapons Patch
Date released: 02/04/2025
* Increased the Ward of all Two-handed weapons that previously had Ward
* "Crush" can now hit an additional target
* "Upward Strike" can now hit an additional target
* "Upward Strike II" can now hit up to 2 additional targets
* "Slice" can now hit an additional target
* "Swansong" now hits all opponents
* "Despair" now hits all opponents
* "Envy" now hits all opponents
* The weapon skill "Slice" has been added to: Kerberos Claws, Arisen Kerberos Claws, Chained Shadeblades, Arisen Shadeblades
* The weapon skill "Cleave" has been added to: Eastern Regalia, Crook and Flail
* The weapon skill "Aglostrike" has been added to: Hallowed Blade
* The weapon skill "Aglostrike II" has been added to: Aglovale, Old Hallowed Blade
* The weapon skill "Upward Strike II" has been added to: Lynx Labrys
* The weapon skill "Twin Blast" has been added to: Distorted Manablades, Arisen Manablades
* Arisen Trevelyan's Archistaff now has "Brilliant Lights II", which hits all opponents
* "Ravage" and "Unrelenting Fury" now hit up to 5 additional targets
Orna: The GPS RPG
Server patch: 1/21/2025
Date released: 1/21/2025
* Added the "Demeter's Lotan" limited time follower
Server patch: 1/2/2025
Date released: 1/2/2025
* Archpath quests now begin tracking upon opening the game, rather than opening the Archpath menu
* Future days' quests can now be completed immediately after using a Latchstone
Server patch: 12/30/2024
Date released: 12/30/2024
* Updated calendar for 2025
-- The December event list may not reflect what had run this month, but now reflects an event schedule for next year
3.15.18
Date released: 12/29/2024
* Fixed an issue that may cause the Final Reward of an Archpath to show invisibly (but could still be tapped on)
Archpaths Patch: 12/05/2024
Date released: 12/05/2024
* The first 3 days of an Archpath are always available to everyone
* The previous 3 days to the current day of an Archpath are always available to everyone
* Added a final reward for Locked Archpaths
* Improved both the unlocked and locked final rewards
* Replaced the Festive Summoning Scroll with the Monumental Summoning Scroll in final rewards
* Re-added 1 Crest of the Felling to both final rewards
Server Patch: 11/29/2024
Date released: 11/29/2024
* Rescheduling December events for Dec 2nd
* Added support for Archpaths, debuting in December
* Support for new materials and consumables icons
-- Some will be visible now, most be be visible in the next app update
* Corrected the Avidity chance of the Fey Raven Diabolus gear
Morrigan Gear Patch: 11/22/2024
Date released: 11/22/2024
* Added Ward to most endgame Arisen Morrigan armor pieces that were lacking Ward or had negative Ward
* Normalized some stats across classlines
* Crowsong (base, Arisen, Fey): Added follower/act bonuses
* Badb Catha (base, Arisen, Fey): Added status protection and the Assassin (debuff) bonus
* Neman Havoc: Added accuracy bonus and dexterity
* Macha Pillar: introduced a def/res piercing bonus, allowing more damage to pierce an opponent's resistance or defense
* Arisen Plaged armor: added Collateral Damage/Chance
* Arisen Raven armor: added Avidity chance
* Arisen Banshee gear: added def/res piercing bonus
* Added Toxic and Cursed immunities to all armor pieces
* Introduced Diabolus versions of all Arisen Morrigan armor pieces
-- Diabolus variants further diminish HP/Mana, but offer increased passive effects
Server Patch: 11/15/2024
Date released: 11/15/2024
* New super raid: Hyperion. Available 11/18/2024
* Moved the Crimson Festival to 11/15/2024
* Reduced the price of the Shrine of Asteria
* New purchasable follower: The Ashen Turkey
* The Sword/Shield/Axe minigame in Settlements now always grants both a Proof of Conquering and Guild XP
* Reduced the required Guild level for the Blade of Finesse specialization in the Conqueror's Guild shop
* Push notifications on new events should no longer fail to send
* New Scholar's and Builder's packs for early and mid-tier players
Orna: The GPS RPG
3.15
Date released: 10/29/2024
* The Conqueror's Guild
-- Players can now enjoy a new Territory Control system, allowing them to claim and defend Settlements for daily rewards
-- A Conqueror's Guild Hall must be built in your Origin Town to get started
-- For existing players, both territory control systems can be played in tandem by selecting the "Legacy Conqueror" option in the Conqueror's Guild Hall
* New Area Exploration experience
-- Area Exploration is now found as a tab in the Traveler's Guild menu
-- Area Exploration Encounters now change once per day
-- Your existing Area Exploration progress is still honoured
* Added players badges to player profiles to highlight special achievements in the game
-- High ranking area control players will now receive exclusive badges when opting in to the Conqueror's Guild
* Added new Leaderboards to every Guild Hall
* Added an "Upgrade again" option to the Blacksmith
* Improved the Achievements menu
* Improved the Notifications/inbox menu
* Removed the Influence screen
* Menu and general user interface updates
* The Ring of Restraint can now negate the walking EXP bonus of some classes
* Memory Hunt interaction ranges are now shown on the map (Orna)
* Inventory can now be searched by dismantled material name
* The "New" filter in bestiaries is now persistent
* Characters can be favorited in the title screen's character selector
* Some battery optimizations for fishing, memory hunts, and tower puzzles
* The cooldown until the next Kingdom Gauntlet is now shown in-game
* To help combat cheating, no more than 500 fish can be caught in a day
* Misc QoL improvements and bug fixes
Orna: The GPS RPG
Server Patch: 10/19/2024
Date released: 10/19/2024
* Bug fixes for the Conqueror's Guild
* Reduced decay frequency for the Conqueror's Guild
* The "Overlevelled" profile badge
* Adjustments to prevent clustering issues with Places-of-interest content seeding
-- This change may not be seen immediately, and Settlement, Tower, and Monument locations may shift as a result
Orna: The GPS RPG
Server Patch: 10/15/2024
Date released: 10/15/2024
* Support for the Conqueror's Guild
* Places-of-interest aware content
-- GPS based content will now favour places of interest over random locations, when applicable
-- Real-world landmarks such as parks, museums, monuments, memorials, airports, transit stations, and other tourist attractions will now have a higher chance of having a Tower, Monument, Settlement, or Riftbreak at their location
-- This change will reset the current week's Tower, Monument, and Riftbreak locations
-- This change will not affect the amount of Towers or Monuments in the world
-- Rural players will continue to have the same amount of content
* Many actions that had a 23 or 24 cooldown now reset at your local midnight time
-- This change will reset the cooldowns of these actions today
* The "Duke Bonus" is now replaced with the "Conquering Bonus", given for 60 minutes after a Settlement or Area is taken