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Recent News

Update: Server Patch: 9/07
September 9, 2020

* World Raid drop improvements
-- Buff all Horsemen drops
-- Added passive abilities to most other World Raid drops
* Increased the damage and crit rate of Ultima & Ultima II
* Tier 9 & 10 content will now be available more consistently at level 250
* Gauntlets wins will now give less, but better, randomized gear & adornments
* The Freyr class can now use Mage equipment
* Performance improvements
Update: Buff Patch: 8/10
August 8, 2020

This patch includes the following Class & Specialization buffs:

* The Arcanic, Nyx, Realmshifter, and Heretic classes now deal more damage than others when landing a critical hit
* The Realmshifter class now has the passive: Saboteur II
* The Assassin specialization now has the passive: Last Breath (stats increase in battle when close to HP depletion) and now deals slightly more damage to Ward
* The Maji specialization now has the passive: Depletion (stats increase in battle when close to mana depletion) and has the skill: Great Meditation II (increased magic damage with the additional chance to decrease opponent resistance)
* The Pikeman/Shieldmaiden and Warden specializations now have Polearm proficiency and learn the skill "Shield Bash" and have the passive Shield's Up
* The Deity class now has Steadfast II
* The passive "Valhallan Dissonance" now has an increased chance for a follower to act
* The Bard and Charmer specializations may cause the "Lulled" status
* The Charmer specialization now has more mana and its skills have increased damage and cause effect chances
Update: 2.5.9
August 8, 2020

* Translations for Russian, Portugese (BR), and Italian
* Better map controls with zooming and a new view distance stat
* New graphics
* Kingdom Role/Permissions management
* The Scroll of Chaos
-- New consumable and weather type that attracts monsters from any weather/time condition
* Performance improvements
* Auto-dismantle options now work with Raid and Income rewards
Update: 2.4.0
June 6, 2020

* Decoration buildings
* Character titles
* New sprite packs
* Google Play Games integration
* Higher res backgrounds
* App size reduction
* Bug fixes
Update: 2.2.0
May 5, 2020

* World Raids
-- A new item, the "Summoning Scroll" can be found from completing gauntlets and defeating some rarer enemies
-- Using one will summon a Raid Boss in the world, somewhere within walking distance
-- Players must be playing at a walking speed to see Raid Bosses
-- They may occasionally naturally spawn in the world as well
Update: 2.1.3
May 5, 2020

* New Music
* Added an option to select the tier in Gauntlet/Dungeons
* Waystones can now be purchased in the Runeshop
* iOS 10 fixes
Update: 2.1.0
April 4, 2020

* Facelift & UI overhaul
* New monsters, items, and followers
* More dynamic content with weather effects
* Party chat (and @ messaging)
* The Keep can now be upgraded to a Fortress or Castle, granting new Origin Town capabilities
* Raid damage limits
* Map improvements and bug fixes
* (to be released) Kingdom Quests & Research
* More notification options
* Android 5.1 support
* More graphics options
* Performance improvements
* Bug fixes and other misc improvements
Update: Server Patch: 4/13
April 4, 2020

* Increased the window of chargeable passives and skills to 36 hours
Update: Balance Patches
March 3, 2020

* Increased the damage of Omnimancy spells
* Increased stats of Tier 9 faction classes
* Increased the HP absorption of Drain III
* The Berserk status effect now increases magic damage
* Increased the damage of chargeable spells in light of new charging mechanism
* New arcanist spells: Transference I, II, III: Deal non-elemental magic damage while recovering Ward
* Reduced the mana cost of Mend Wall 3
* Decreased the miss chance of Realm Strikes
* Decreased the negative status effect chance of Realmshift
Update: Server Patch: 3/29
March 3, 2020

* By popular demand, chargeable skills & passive abilities will now last 12 hours, but only include player activity within that 12 hour period
* To improve PvP balance, chargeable passive abilities will now no longer apply in PvP matches
* Ward recovery spells will now take multiple turns
* The Omnimancer will have a new passive "School of Avalon", rather than "Beast Mode". It will charge with magical opponents defeated
* Misc bug fixes
Update: 1.83.0
March 3, 2020

* 3D (Beta) map fixes and improvements
* Bug fixes
Edamame Reviews: Developer Spotlight
March 3, 2020

Odie was recently featured in a Edamame Reviews' Developer Spotlight. Check it out at https://edamame.reviews/orna-developer-spotlight-with-cutlass-software/
Update: 1.82.0
February 2, 2020

* New buildable building: The Jeweller
* New spells
* Added a layer selector to the overworld map
* Signup & login improvements
* Sprite updates
* Assets for T10 classes (classes to be unlocked at a later date)
* Assets for World Raids (to be unlocked at a later date)
* Bug fixes
Update: 1.81.0
February 2, 2020

* Stability improvements
* Added option to mark items as Junk
* Added the option to combat yourself in the Arena (requires level 100)
* Added the option to combat Kingdom mates
* Added the option to restock owned shops for gold
* Player leaderboard positions will now be determined using more metrics (monsters/bosses defeated, gauntlets, quests, etc)
* Android 6.0 fixes
Update: 1.80.0
January 1, 2020

* Quality of life, UI, and UX improvements
* New sprite packs
* Beta map improvements and fixes
* Performance improvements